I finally beat it. Yes I did. Great pal Frank was kind enough to give me the game for my birthday and I started playing Captain America: Super Soldier in late July. So why did it take so long?
Because the game is challenging, but in a good way. Super Soldier requires a lot of skill and timing, two things that I apparently don’t have. If your going to lead Captain America to rescue Allied prisoners of war and stop Hydra’s latest nefarious plot, your going to need them.
The game is set in this summer’s film adaptation continuity with Captain America infiltrating Hydra’s Bavarian headquarters (a huge castle compound formerly occupied by Baron Zemo) to rescue Bucky, Dum Dum Dugan and the rest of the Howling Commandos Invaders. He later discovers that Arnim Zola has some sort of massive weapons project under the castle that must be stopped. Along the way you fight off hundereds of Hydra agents, Baron Von Strucker, Madame Hydra and the awesome weird Arnim Zola robot.
Storywise, the game makes a lot of sense and is executed very well. All of the cut scenes and story elements flow together, and I would give this credit to comics writer Christos Gage who plotted the game. Visually the game is awesome. There’s a definite World War II/steampunk vibe to it, which works with the Zola character being a mad scientist.
The voice acting brings the cast of the film back together, including Chris Evans as Captain America.
Like I said, the game play takes some getting used to and once you get all of the nuances down its a pretty quick and easy game. There’s definitely some replay ability to the game, whether it be unlocking alternate Captain America costumes (let me telling you, playing as the World War II style Captain America from Bryan Hitch’s The Ultimates is epic), the various challenge modes, and even collecting the various film reels that tell the story of how Red Skull wound up seizing the castle from Zemo.
I don’t see why this game got so many bad reviews. It wasn’t a groundbreaking game by any means, but it was very enjoyable. It came across like an interactive movie, due to its combined visual awesomeness and you controlling the fight scenes/sequences. I recommend it. Based on my experiences, it was certainly worth the four months I spent on and off trying to stop Madame Hydra.